Saga
Saga Game Engine
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#include "Engine/Datastructures/Accelerant/bvh.h"
#include "Engine/Datastructures/Accelerant/uniformGrid.h"
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Classes | |
struct | Saga::CollisionSystemData |
Manages data that the collision system uses. This lives in runtime on an empty entity. More... | |
Namespaces | |
namespace | Saga |