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Saga
Saga Game Engine
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#include <functional>#include <memory>

Go to the source code of this file.
Namespaces | |
| namespace | Saga |
Typedefs | |
| template<typename ... DataType> | |
| using | Saga::System = std::function< void(std::shared_ptr< GameWorld >, DataType...)> |
| System is a function that accepts a shared_ptr to a GameWorld, as well as extra variables. | |