Saga
Saga Game Engine
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system.h File Reference
#include <functional>
#include <memory>
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Namespaces

namespace  Saga
 

Typedefs

template<typename ... DataType>
using Saga::System = std::function< void(std::shared_ptr< GameWorld >, DataType...)>
 System is a function that accepts a shared_ptr to a GameWorld, as well as extra variables.