Saga
Saga Game Engine
|
#include <functional>
#include <memory>
Go to the source code of this file.
Namespaces | |
namespace | Saga |
Typedefs | |
template<typename ... DataType> | |
using | Saga::System = std::function< void(std::shared_ptr< GameWorld >, DataType...)> |
System is a function that accepts a shared_ptr to a GameWorld, as well as extra variables. | |