Saga
Saga Game Engine
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system.h
Go to the documentation of this file.
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#pragma once
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#include <functional>
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#include <memory>
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namespace
Saga
{
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class
GameWorld;
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template
<
typename
...DataType>
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using
System
= std::function<void(std::shared_ptr<GameWorld>, DataType...)>;
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}
Saga
Definition:
app.cpp:8
Saga::System
std::function< void(std::shared_ptr< GameWorld >, DataType...)> System
System is a function that accepts a shared_ptr to a GameWorld, as well as extra variables.
Definition:
system.h:14
Systems
system.h
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