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Saga
Saga Game Engine
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#include "physics.h"#include "../Gameworld/gameworld.h"#include "../Utils/geometry/geometry.h"#include "../Components/_import.h"#include "../_Core/asserts.h"
Namespaces | |
| namespace | Saga |
| namespace | Saga::Physics |
Functions | |
| bool | Saga::Physics::overlapCylinder (std::shared_ptr< GameWorld > world, float height, float radius, glm::vec3 pos) |
| Determine if a cylinder overlaps with another cylinder in the world. | |
| void | Saga::Physics::registerPhysicsMetaSystem (std::shared_ptr< GameWorld > world) |
| Register all Groups that the Physics meta system use. | |