Saga
Saga Game Engine
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physics.cpp File Reference
Include dependency graph for physics.cpp:

Namespaces

namespace  Saga
 
namespace  Saga::Physics
 

Functions

bool Saga::Physics::overlapCylinder (std::shared_ptr< GameWorld > world, float height, float radius, glm::vec3 pos)
 Determine if a cylinder overlaps with another cylinder in the world.
 
void Saga::Physics::registerPhysicsMetaSystem (std::shared_ptr< GameWorld > world)
 Register all Groups that the Physics meta system use.