Saga
Saga Game Engine
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- a -
addEntity() :
Saga::ComponentGroup< Component >
,
Saga::IComponentGroup
addEventSystem() :
Saga::SystemManager
addKeyboardEventSystem() :
Saga::SystemManager
addListener() :
Saga::EventMap
addMouseEventSystem() :
Saga::SystemManager
addMousePosSystem() :
Saga::SystemManager
addScrollSystem() :
Saga::SystemManager
addStagedSystem() :
Saga::SystemManager
addWindowResizeSystem() :
Saga::SystemManager
App() :
Saga::App
apply() :
std::anonymous_namespace{tupleHash.h}::HashValueImpl< Tuple, Index >
,
std::anonymous_namespace{tupleHash.h}::HashValueImpl< Tuple, 0 >
AudioEmitter() :
Saga::AudioEmitter
- b -
begin() :
Saga::ComponentContainer< Component >
,
Saga::ComponentGroup< Component >
,
Saga::EventMap
,
Saga::TypeMap< DataType >
broadcastEvent() :
Saga::GameWorld
,
Saga::InvokableSystemManager
build() :
Saga::BoundingVolumeHierarchy
,
Saga::NavMesh
- c -
Callback() :
Saga::Callback< DataType >
centroid() :
Saga::BoundingBox
collidesWithRay() :
Saga::BoundingBox
ComponentReference() :
Saga::ComponentReference< Component >
computeBound() :
Saga::BoundingVolumeHierarchy::BoundedShapeData
confineBox() :
Saga::BoundingBox
Core() :
Saga::Core
createEntity() :
Saga::GameWorld
createGameWorld() :
Saga::App
createSignature() :
Saga::GameWorld
CylinderCollider() :
Saga::CylinderCollider
- d -
deliverEvent() :
Saga::GameWorld
,
Saga::InvokableSystemManager
destroyEntity() :
Saga::GameWorld
draw() :
Saga::App
,
Saga::Core
- e -
EllipsoidCollider() :
Saga::EllipsoidCollider
emplace() :
Saga::ComponentContainer< Component >
,
Saga::GameWorld
end() :
Saga::ComponentContainer< Component >
,
Saga::ComponentGroup< Component >
,
Saga::EventMap
,
Saga::TypeMap< DataType >
EventAttributes() :
Saga::AudioEngine::EventAttributes
evoke() :
Saga::Callback< DataType >
- f -
find() :
Saga::EventMap
,
Saga::TypeMap< DataType >
findCollisionWithBox() :
Saga::BoundingBox
findCollisionWithRay() :
Saga::BoundingBox
findPath() :
Saga::NavMesh
fixedUpdate() :
Saga::App
fixedupdate() :
Saga::Core
framebufferResizeEvent() :
Saga::App
,
Saga::Core
- g -
GameWorld() :
Saga::GameWorld
getActiveCnt() :
Saga::ComponentContainer< Component >
getCell() :
Saga::NavMesh
,
Saga::UniformGrid< T >
getComponent() :
Saga::ComponentContainer< Component >
,
Saga::GameWorld
getEntity() :
Saga::ComponentContainer< Component >
,
Saga::GameWorld
getExtremeBound() :
Saga::BoundingBox
getForward() :
Saga::Transform
getLastReallocated() :
Saga::ComponentContainer< Component >
,
Saga::IComponentContainer
getNormal() :
Saga::Geometry::Triangle
getPos() :
Saga::Mesh
,
Saga::Transform
getSystems() :
Saga::GameWorld
getTrianglesCnt() :
Saga::Mesh
getTypeId() :
Saga::GameWorld
,
Saga::TypeMap< DataType >
getUp() :
Saga::Transform
getVertexRange() :
Saga::Mesh
- h -
hasComponent() :
Saga::ComponentContainer< Component >
,
Saga::GameWorld
hasKey() :
Saga::TypeMap< DataType >
- i -
id_value() :
Saga::Material
,
Saga::Mesh
,
Saga::SystemManager
insert() :
Saga::UniformGrid< T >
inside() :
Saga::BoundingBox
intersectWith() :
Saga::BoundingBox
invoke() :
Saga::EventMap
isStatic() :
Saga::RigidBody
- k -
keyEvent() :
Saga::App
,
Saga::Core
,
Saga::InvokableSystemManager
- l -
Light() :
Saga::Light
lowerBoundSquareDistanceTo() :
Saga::BoundingBox
- m -
Material() :
Saga::Material
mergeBox() :
Saga::BoundingBox
Mesh() :
Saga::Mesh
mouseButtonEvent() :
Saga::App
,
Saga::Core
,
Saga::InvokableSystemManager
mousePosEvent() :
Saga::App
,
Saga::Core
,
Saga::InvokableSystemManager
- o -
onEntityDestroyed() :
Saga::IComponentContainer
operator Component *() :
Saga::ComponentReference< Component >
operator const std::shared_ptr< GraphicsEngine::Camera >() :
Saga::Camera
operator const std::shared_ptr< GraphicsEngine::Light > &() :
Saga::Light
operator const std::shared_ptr< GraphicsEngine::Material > &() :
Saga::Material
operator const std::shared_ptr< GraphicsEngine::ModelTransform > &() :
Saga::Transform
operator const std::shared_ptr< GraphicsEngine::Shape > &() :
Saga::Mesh
operator std::shared_ptr< GraphicsEngine::Material > &() :
Saga::Material
operator()() :
std::hash< std::tuple< TT... > >
operator->() :
Saga::ComponentReference< Component >
- p -
pointBox() :
Saga::BoundingBox
put() :
Saga::TypeMap< DataType >
- r -
registerGroup() :
Saga::GameWorld
remove() :
Saga::UniformGrid< T >
removeComponent() :
Saga::ComponentContainer< Component >
,
Saga::GameWorld
removeEntity() :
Saga::ComponentGroup< Component >
,
Saga::IComponentGroup
removeEventSystem() :
Saga::SystemManager
removeGameWorld() :
Saga::App
removeKeyboardEventSystem() :
Saga::SystemManager
removeListener() :
Saga::EventMap
removeMouseEventSystem() :
Saga::SystemManager
removeMousePosSystem() :
Saga::SystemManager
removeScrollSystem() :
Saga::SystemManager
removeStagedSystem() :
Saga::SystemManager
removeWindowResizeSystem() :
Saga::SystemManager
RigidBody() :
Saga::RigidBody
run() :
Window
runStageCleanup() :
Saga::InvokableSystemManager
runStageDraw() :
Saga::InvokableSystemManager
runStageFixedUpdate() :
Saga::InvokableSystemManager
runStageStartup() :
Saga::InvokableSystemManager
runStageUpdate() :
Saga::InvokableSystemManager
- s -
scrollEvent() :
Saga::App
,
Saga::Core
,
Saga::InvokableSystemManager
size() :
Saga::BoundingBox
,
Saga::TypeMap< DataType >
surfaceArea() :
Saga::BoundingBox
SystemManager() :
Saga::SystemManager
- t -
toBarycentric() :
Saga::Geometry::Triangle
toUV() :
Saga::Geometry::Triangle
traceEllipsoid() :
Saga::BoundingVolumeHierarchy
Transform() :
Saga::Transform
- u -
update() :
Saga::App
,
Saga::Core
- v -
viewAll() :
Saga::GameWorld
viewGroup() :
Saga::GameWorld
volume() :
Saga::BoundingBox
- w -
Window() :
Window
windowResizeEvent() :
Saga::App
,
Saga::Core
,
Saga::InvokableSystemManager
- ~ -
~App() :
Saga::App
~ComponentContainer() :
Saga::ComponentContainer< Component >
~ComponentGroup() :
Saga::ComponentGroup< Component >
~ComponentReference() :
Saga::ComponentReference< Component >
~Core() :
Saga::Core
~GameWorld() :
Saga::GameWorld
~ICallback() :
Saga::ICallback
~IComponentContainer() :
Saga::IComponentContainer
~IComponentGroup() :
Saga::IComponentGroup
~SystemManager() :
Saga::SystemManager
~Window() :
Window
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