#include <navMesh.h>
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| void  | build (const std::vector< glm::vec3 > &position, const std::vector< glm::ivec3 > &faces) | 
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| std::optional< Path >  | findPath (glm::vec3 from, glm::vec3 to) | 
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| std::optional< LocationInCell >  | getCell (glm::vec3 pos) | 
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◆ build()
      
        
          | void Saga::NavMesh::build  | 
          ( | 
          const std::vector< glm::vec3 > &  | 
          position,  | 
        
        
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          const std::vector< glm::ivec3 > &  | 
          faces  | 
        
        
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          ) | 
           |  | 
        
      
 
 
◆ findPath()
      
        
          | std::optional< NavMesh::Path > Saga::NavMesh::findPath  | 
          ( | 
          glm::vec3  | 
          from,  | 
        
        
           | 
           | 
          glm::vec3  | 
          to  | 
        
        
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          ) | 
           |  | 
        
      
 
 
◆ getCell()
The documentation for this class was generated from the following files: