#include <navMesh.h>
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void | build (const std::vector< glm::vec3 > &position, const std::vector< glm::ivec3 > &faces) |
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std::optional< Path > | findPath (glm::vec3 from, glm::vec3 to) |
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std::optional< LocationInCell > | getCell (glm::vec3 pos) |
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◆ build()
void Saga::NavMesh::build |
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const std::vector< glm::vec3 > & |
position, |
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const std::vector< glm::ivec3 > & |
faces |
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) |
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◆ findPath()
std::optional< NavMesh::Path > Saga::NavMesh::findPath |
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glm::vec3 |
from, |
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glm::vec3 |
to |
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) |
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◆ getCell()
The documentation for this class was generated from the following files: