Saga
Saga Game Engine
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drawSystem.cpp File Reference
#include "drawSystem.h"
#include "Graphics/global.h"
#include "../Gameworld/gameworld.h"
#include "../Components/transform.h"
#include "../Components/mesh.h"
#include "../Components/camera.h"
#include "../Components/material.h"
#include "../Components/light.h"
#include "../_Core/asserts.h"
#include <iostream>
Include dependency graph for drawSystem.cpp:

Namespaces

namespace  Saga
 
namespace  Saga::Systems
 

Functions

void Saga::Systems::drawSystem (std::shared_ptr< Saga::GameWorld > world)
 
void Saga::Systems::drawSystem_OnResize (std::shared_ptr< GameWorld > world, int width, int height)
 System to be run on screen resize. This resize all cameras.
 
void Saga::Systems::registerDrawSystem (std::shared_ptr< GameWorld > world)
 Register Groups that the drawSystem use.