void drawSystem_OnResize(std::shared_ptr< GameWorld > world, int width, int height)
System to be run on screen resize. This resize all cameras.
Definition: drawSystem.cpp:52
Definition: audioSystem.cpp:8
void registerDrawSystem(std::shared_ptr< GameWorld > world)
Register Groups that the drawSystem use.
Definition: drawSystem.cpp:57
void drawSystem(std::shared_ptr< Saga::GameWorld > world)
Definition: drawSystem.cpp:14