Saga
Saga Game Engine
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drawSystem.h
Go to the documentation of this file.
1#pragma once
2#include <memory>
3
4namespace Saga {
5 class GameWorld;
6}
7
8namespace Saga::Systems {
15 void drawSystem(std::shared_ptr<GameWorld> world);
16
25 void drawSystem_OnResize(std::shared_ptr<GameWorld> world, int width, int height);
26
32 void registerDrawSystem(std::shared_ptr<GameWorld> world);
33}
void drawSystem_OnResize(std::shared_ptr< GameWorld > world, int width, int height)
System to be run on screen resize. This resize all cameras.
Definition: drawSystem.cpp:52
Definition: audioSystem.cpp:8
void registerDrawSystem(std::shared_ptr< GameWorld > world)
Register Groups that the drawSystem use.
Definition: drawSystem.cpp:57
void drawSystem(std::shared_ptr< Saga::GameWorld > world)
Definition: drawSystem.cpp:14
Definition: app.cpp:8