Saga
Saga Game Engine
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Namespaces | |
namespace | Saga |
namespace | Saga::Geometry |
Functions | |
std::optional< float > | Saga::Geometry::rayTriangleIntersection (const glm::vec3 &origin, const glm::vec3 &rayDirection, Triangle triangle) |
Find the intersection time t where a ray and triangle intersects. Does not detect intersections to the back side of the triangle. | |
glm::vec3 | Saga::Geometry::getClosestPoint (const glm::vec3 pointPos, Triangle triangle) |
Find the closest point between a point and a triangle. | |