Saga
Saga Game Engine
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mesh.cpp File Reference
#include "mesh.h"
#include <string>
#include "Graphics/global.h"
#include "Graphics/shapedata.h"
#include <stdexcept>
#include "../_Core/logger.h"
#include "../_Core/asserts.h"
Include dependency graph for mesh.cpp:

Namespaces

namespace  Saga
 

Typedefs

using Saga::attr = GraphicsEngine::VAOAttrib