Saga
Saga Game Engine
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entity.h
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#pragma once
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#include <cstdint>
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namespace
Saga
{
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using
entity_type
= std::uint32_t;
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enum class
Entity:
entity_type
;
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}
// namespace Saga
Saga
Definition:
app.cpp:8
Saga::entity_type
std::uint32_t entity_type
Definition:
entity.h:7
Entity
entity.h
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