Saga
Saga Game Engine
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entity.h
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1#pragma once
2
3#include <cstdint>
4
5namespace Saga {
6
7using entity_type = std::uint32_t;
8
12enum class Entity: entity_type;
13
14} // namespace Saga
Definition: app.cpp:8
std::uint32_t entity_type
Definition: entity.h:7