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Saga
Saga Game Engine
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#include <glm/vec3.hpp>#include <optional>

Go to the source code of this file.
Namespaces | |
| namespace | Saga |
| namespace | Saga::Geometry |
Functions | |
| std::optional< float > | Saga::Geometry::rayBoxCollision (glm::vec3 rayOrigin, glm::vec3 rayDir, glm::vec3 cornerBotLeft, glm::vec3 cornerTopRight) |
| Find the intersection time t between a ray and a box. | |