Saga
Saga Game Engine
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events.h
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1#pragma once
2
3namespace Saga {
4 const int ENGINE_EVENT_START_VALUE = 10000;
9 enum class EngineEvents {
10 OnCollision = 1000
11 };
12}
Definition: app.cpp:8
const int ENGINE_EVENT_START_VALUE
Definition: events.h:4
EngineEvents
Define specific engine events. These events start at the value ENGINE_EVENT_START_VALUE.
Definition: events.h:9