3#include "Graphics/global.h"
20 void update(
double deltaTime,
double time);
21 void fixedupdate(
double fixedDeltaTime,
double time);
31 std::shared_ptr<App> application;
A wrapper around App that separates it from Window, the script running the game loop....
Definition: core.h:16
void mouseButtonEvent(int button, int action)
Definition: core.cpp:57
void fixedupdate(double fixedDeltaTime, double time)
Definition: core.cpp:41
void update(double deltaTime, double time)
Definition: core.cpp:27
void windowResizeEvent(int width, int height)
Definition: core.cpp:70
void framebufferResizeEvent(int width, int height)
Definition: core.cpp:65
void draw()
Definition: core.cpp:45
void mousePosEvent(double xpos, double ypos)
Definition: core.cpp:53
~Core()
Definition: core.cpp:22
void keyEvent(int key, int action)
Definition: core.cpp:49
void scrollEvent(double distance)
Definition: core.cpp:61
Core()
Definition: core.cpp:16