A boolean flag to tell if an Entity has a Collider.
Definition: collider.h:11
Model an axis-aligned cylinder collider.
Definition: collider.h:17
float radius
Definition: collider.h:19
float height
Definition: collider.h:18
CylinderCollider(float height=1, float radius=0.5f)
Definition: collider.h:27
Model an axis-aligned ellipsoid.
Definition: collider.h:40
glm::vec3 radius
Definition: collider.h:41
EllipsoidCollider(glm::vec3 radius=glm::vec3(1, 1, 1))
Construct an ellipsoid collider.
Definition: collider.h:48
Model a mesh containing a list of triangles.
Definition: collider.h:34