Saga
Saga Game Engine
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This is the complete list of members for Saga::Mesh, including all inherited members.
attributes | Saga::Mesh | |
data | Saga::Mesh | |
getPos(int index) | Saga::Mesh | |
getTrianglesCnt() | Saga::Mesh | |
getVertexRange(GraphicsEngine::VAOAttrib attributes) | Saga::Mesh | static |
id_value() -> uint64_t & | Saga::Mesh | inlinestatic |
mesh | Saga::Mesh | |
Mesh() | Saga::Mesh | |
Mesh(StandardType type) | Saga::Mesh | |
Mesh(const std::string &filepath) | Saga::Mesh | |
Mesh(std::vector< float > data, GraphicsEngine::VAOAttrib attributes) | Saga::Mesh | |
operator const std::shared_ptr< GraphicsEngine::Shape > &() const | Saga::Mesh | inline |
StandardType enum name | Saga::Mesh | |
vertexRange | Saga::Mesh |