Saga
Saga Game Engine
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line.h
Go to the documentation of this file.
1
#pragma once
2
3
namespace
Saga::Geometry
{
16
float
detectLineSegmentCollision
(
const
float
&alo,
const
float
&ahi,
const
float
&blo,
const
float
&bhi);
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}
Saga::Geometry::detectLineSegmentCollision
float detectLineSegmentCollision(const float &alo, const float &ahi, const float &blo, const float &bhi)
Detect collision (and return minimum translation vector) of two line segments.
Definition:
line.cpp:4
Saga::Geometry
Definition:
box.cpp:6
Utils
geometry
line.h
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1.9.6