Saga
Saga Game Engine
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This is the complete list of members for Saga::IComponentGroup, including all inherited members.
addEntity(std::shared_ptr< GameWorld > world, const Entity &entity)=0 | Saga::IComponentGroup | pure virtual |
removeEntity(Entity entity)=0 | Saga::IComponentGroup | pure virtual |
~IComponentGroup()=default | Saga::IComponentGroup | virtual |