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Saga
Saga Game Engine
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This is the complete list of members for Saga::ComponentGroup< Component >, including all inherited members.
| addEntity(std::shared_ptr< GameWorld > world, const Entity &entity) override | Saga::ComponentGroup< Component > | virtual |
| begin() | Saga::ComponentGroup< Component > | |
| begin() const | Saga::ComponentGroup< Component > | |
| end() | Saga::ComponentGroup< Component > | |
| end() const | Saga::ComponentGroup< Component > | |
| removeEntity(Entity entity) override | Saga::ComponentGroup< Component > | virtual |
| ~ComponentGroup() | Saga::ComponentGroup< Component > | inlinevirtual |
| ~IComponentGroup()=default | Saga::IComponentGroup | virtual |