Saga
Saga Game Engine
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This is the complete list of members for Saga::ComponentGroup< Component >, including all inherited members.
addEntity(std::shared_ptr< GameWorld > world, const Entity &entity) override | Saga::ComponentGroup< Component > | virtual |
begin() | Saga::ComponentGroup< Component > | |
begin() const | Saga::ComponentGroup< Component > | |
end() | Saga::ComponentGroup< Component > | |
end() const | Saga::ComponentGroup< Component > | |
removeEntity(Entity entity) override | Saga::ComponentGroup< Component > | virtual |
~ComponentGroup() | Saga::ComponentGroup< Component > | inlinevirtual |
~IComponentGroup()=default | Saga::IComponentGroup | virtual |